Apps

Macy’s Harnesses Holiday Spirit via Mobile to Drive In-Store Traffic
November 8, 2013

Macy's continues its run as a leader in mobile by adapting a favored smartphone activity — sharing photos — for its signature annual holiday campaign. Through Dec. 7, consumers who post a photo or video of themselves mailing a letter to Santa from inside a Macy's store using the hashtag #MacysBelieve will have chance to be included in a Macy's television commercial. The mobile social strategy will help Macy's drive word-of-mouth for the campaign as well as foot traffic into its stores.

MyLowe's Smartphone App a DIY Tool for Loyalty
October 30, 2013

Call it a tool of engagement. The MyLowe's smartphone app is making relationship-building a do-it-yourself (DIY) project. And like many things DIY, this can be very advantageous. The app from the home improvement chain Lowe's enables customers to look up their own purchase history and DIY projects based on data through the 7 million-member MyLowe's program. Introduced as an online feature in 2011 and later expanded to mobile, the app has been empowering consumers to check their shopping behaviors long before Acxiom made headlines by enabling consumers to review their data collected by marketers.

Under Armour Challenges Techies to Develop Future Products
October 17, 2013

Under Armour knows some of the best ideas are beyond its Baltimore campus waiting to be discovered, so the company is opening its doors to more entrepreneurs with innovative concepts for future products. The sportswear maker will begin hosting innovation challenges twice a year — instead of annually — for entrepreneurs outside Under Armour to suggest ideas for new innovations the company can incorporate in future product designs. Under Armour began holding the contests annually three years ago, and the results of the first challenge will hit the market in 2014.

Optimizing Performance for Native Mobile Apps
July 12, 2013

According to a recent survey conducted by Compuware, global consumers prefer native mobile apps over mobile websites, primarily because native apps are perceived as being more convenient, faster and easier to navigate. However, if a mobile app fails to work fast and reliably the first time, up to 79 percent of end users will retry it only once or twice before giving up on the app. It's quite clear that users won't tolerate problematic mobile apps.